Archive for the ‘Concept Art’ Category

Lazax Character Design

Monday, January 9th, 2012

Check out some Lazax character design for the Cosmic Crusade!

Cosmic Crusade Series Intro

Wednesday, January 4th, 2012

We’re working on an intro to the Cosmic Crusade series and here is a piece of concept art for what it may look like!

Out there is everything. The unimaginable orbits the mundane. The unexplored conceals the familiar. Out there are friends and enemies, light and darkness, truth and mystery. Whatever planet you hail from, whichever star is your home, navigating the universe to unshroud its secrets is an intergalactic undertaking, a pandimensional pursuit, a Cosmic Crusade.

Eldrick’s Adventure Opening Mood Concepts

Tuesday, December 20th, 2011

Mood paintings for the opening of Eldrick’s Adventure.

Eldrick’s Adventure Mood and Trees

Saturday, December 17th, 2011

Here are a couple mood and tree designs for Eldrick’s Adventure!

Eldrick’s Adventure Concepts cont

Thursday, December 15th, 2011

Hey guys here are some more concepts for Eldrick’s Adventure.

Eldrick’s Adventure: Escape the Lazax concept

Thursday, November 24th, 2011

I had such a blast at the CTN Animation convention in Burbank last week. My favorite moment was when Richard Sherman made an unexpected appearance and dazzled us with magical song after magical song. Overall, the feeling at the convention was fresh and alive with inspiring and talented people. During the convention, I also spent a great deal of time on narrative and game design for the next episode in the Cosmic Crusade series, Eldrick’s Adventure: Escape the Lazax.

Sam Bridgeman has been doing some INCREDIBLE visual development for the world and style of the game and I was feeling quite inspired yesterday and roughed out a concept for one particular encounter. This experience is something that we are super excited to bring to life and we will be sharing much more over the coming weeks about this and another episode called, The Traveler.

This is a concept for Eldrick's Adventure

Concept Art

Wednesday, June 15th, 2011

More concept art from the one and only Sam Bridgeman.

Torres costume concepts

VAL's holographic display device

Torres multi-tool concepts

Concept Art

Saturday, June 4th, 2011

Here are a few concepts by team member Sam Bridgeman. Just incredible stuff!

Concept art for the Peregrine One

Cantina environment concept and schematic

Sketch of Trip Harrison

Get prototype cozy

Saturday, April 9th, 2011

We decided to spend the night playing the pilot episode of the series because we’ve been at it something fierce the past few weeks. A dizzying fireworks spectacular relinquishing little yet going big. I’m tired.

Trip Harrison and the Cosmic Crusade

Trip Harrison for president.

GDC and a concept

Saturday, February 26th, 2011

Hey guys we are super excited to go to GDC for the first time as Adventure Works! We look forward to meeting other indie developers at the Indie Summit and beyond.

Hollye designed some sweet shirts and business cards for us, and I thought I would share them. The past couple days were spent storyboarding and prototyping the Pilot, scene by scene. We are strong believers in failing fast and iteration. We can already see some of the rough edges of our mechanics and narrative start to dissolve.

Today I decided to set aside some time to sketch characters until something felt right. The visual direction of the series hasn’t been decided yet so I kicked off the exploration with this character concept. Hang on a second…I just got off the phone with Dorthy and she is sending us another Galactic Chronicle article to celebrate GDC. What a character! I really have no idea what these things mean.